Crash Bandicoot Knock Off Slot Machine
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Crash Bandicoot: On the Run! Is a level-based runner set in the Crash Bandicoot universe that, to my big surprise, is being developed and published by Candy Crush-dev King. The game is still in early access, with a full launch across Android and iOS planned for Spring 2021. Basically, you start off with basic 'reels' for your slot machine and every turn, you spin it to see what you can do. If you get swords, you hit stuff, shields block, but if you hit a Jackpot, 3 in a row, you get an extra effect as well. As you beat enemies, you will be able to add. This page is a walkthrough for the Rush Hour level in Crash Bandicoot 4: It's About Time.It will guide you step-by-step to break every crate and earn every Gem, including helping you find the.
Crash Bandicoot 2: N-Tranced is the second handheld and 2D Crash Bandicoot game, and the follow-up to The Huge Adventure. Cortex is absent in this game; instead, N. Tropy aids Uka Uka in his plan for world domination. They recruit a new member, N. Trance, a master of hypnotism, as part of a plan to brainwash Crash and his friends to join their. Polar Push is a minigame genre in Crash Bash. The player rides a polar bear cub (that looks like Polar) and tries to knock the opponents off the icy platform they are standing on. There are four Polar Push minigames: Polar Panic, Tilt Panic, Melt Panic, and Manic Panic. The Bearminator boss fight is styled like Polar Push. The polar bears have a stamina meter which quickly increases. Detonator Crates are types of crates that first appeared in Crash Twinsanity. When the crate is spun or jumped on, it blows up nearby explosive crates. If spun, the handle will spin around and until it hits the bottom. Jumping on the detonator is a quicker method of blowing up the nearby explosives. This crate is exclusive to Crash Twinsanity, Crash Tag Team Racing and the handheld versions of.
The Crash Bandicoot franchise is a series of platforming video games originally developed by Naughty Dog for the PlayStation. The first installment in the series, Crash Bandicoot, was released worldwide in 1996. The series was created by Naughty Dog co-founders Andy Gavin and Jason Rubin to compete with Nintendo's Mario franchise and Sega's Sonic the Hedgehog series, with the title character as Sony's mascot.[1] The Crash Bandicoot franchise has sold over 50 million copies worldwide.
Throughout the series' life, the games have gone through multiple different gameplay and visual changes, due to the rights being held by numerous other companies and developers following Naughty Dog's departure from the series. In the original trilogy developed by Naughty Dog, Crash would run through multiple linear levels to reach the goal at the end, while breaking crates and collecting Wumpa Fruit which, when 100 of them are collected, grant Crash an extra life, and important items such as Crystals and Gems along the way. Crash Bandicoot: The Wrath of Cortex, Crash Bandicoot: The Huge Adventure and Crash Bandicoot 2: N-Tranced would later share this gameplay style, albeit the latter two being in 2D rather than 3D. From Crash Twinsanity onwards, which was now published under Vivendi's Sierra Entertainment brand (both of which are now part of Activision), the levels would be more free-roaming and action-adventure-based as opposed to pure platforming. The franchise also spawned a few spin-offs which were either party-themed or racing-themed.
In 2007, all three original Crash Bandicoot titles were re-released on the PlayStation 3's PlayStation Network.
After the release of Crash Bandicoot Nitro Kart 2 on iOS, the Crash Bandicoot franchise entered a long hiatus. However, following rumors and speculation of a future installment in the series, Sony announced at E3 2016 a deal with Activision to develop full remakes of the original trilogy, the Crash Bandicoot N. Sane Trilogy.
- 1Games
- 1.2Spinoffs
Games
Main games
Name | Console(s) | Year released | Synopsis |
---|---|---|---|
Crash Bandicoot | PlayStation | 1996 | Crash Bandicoot is the first game in the series, published by Sony Computer Entertainment and Universal Interactive Studios. Set on the fictional Wumpa Islands off the coast of Australia, the story revolves around Crash on an adventure to stop Dr. N. Cortex and Dr. N. Brio's plans on world domination and save his girlfriend Tawna. In this game, Crash has two basic controls: running, jumping and spinning, which he can use to defeat enemies and break crates to collect Wumpa Fruit. If Crash breaks every crate in a level in a single run, he will earn a Gem. The colored Gems, when collected, grant access to hidden areas. |
Crash Bandicoot 2: Cortex Strikes Back | PlayStation | 1997 | Crash Bandicoot 2: Cortex Strikes Back, released a year later, takes place immediately after the first Crash Bandicoot. Following his defeat, Cortex allies with N. Gin and tricks Crash into collecting Crystals scattered around the world, which he needs to power his latest creation, the Cortex Vortex. Each level in the game contains a Crystal that Crash must collect to proceed to later levels, as well as a clear Gem rewarded for breaking every crate in the level. Some gems such as the colored ones are found in secret areas. Crash also has new moves this time, including a slide and body-slam ability. Rather than an overworld map from the first game, Cortex Strikes Back uses a 'Warp Room' as its main hub, which consists of five floors each with five portals leading to different levels in the game. If Crash manages to collect all 42 Gems, Brio, now no longer affiliated with Cortex, uses them to power a machine that ultimately destroys the Cortex Vortex. |
Crash Bandicoot: Warped | PlayStation | 1998 | Known as Crash Bandicoot 3: Warped in PAL regions, the game takes place after the alternate ending in Crash Bandicoot 2: Cortex Strikes Back, in which Crash and Brio destroy the Cortex Vortex. However, the resulting debris crash-lands onto Earth's surface, freeing Aku Aku's evil twin and Cortex's master, Uka Uka, who recruits Dr. N. Tropy, a master of time, to aid them into creating a 'Time-Twisting Machine' that allows them to retrieve the Crystals from different periods in time. The gameplay is most similar to that of its predecessor, as Crash must enter different levels using the Time-Twisting Machine to collect Crystals. In certain levels, the player can play as Coco, or control a vehicle such as a motorcycle, jet-ski and bi-plane. In addition to Crystals and Gems, Crash can earn Relics by entering Time Trial mode, in which he must speed through the level as fast as possible to achieve the best time. |
Crash Bandicoot: The Wrath of Cortex | PlayStation 2, Xbox, Nintendo GameCube | 2001 | The first entry in the series to be released on multiple platforms, Crash Bandicoot: The Wrath of Cortex, developed by Traveller's Tales, follows the traditional gameplay of the original trilogy, mainly that of Crash Bandicoot: Warped, featuring a Warp Room with 25 main levels, each containing a Crystal, Gem(s) and Relic, although the level environments are more varied, and Crash has more methods of control such as the Atlasphere (an object similar to a hamster ball) and a mech. The story revolves around Crunch Bandicoot, a muscular, mutant bandicoot and Cortex's newest creation who, with the help of the Elementals, a group of masks that control earth, fire, water and air, seeks out to destroy Crash under Cortex's command. After Crunch is defeated, he is freed from Cortex's control and sides with Crash. |
Crash Twinsanity | PlayStation 2, Xbox | 2004 | In Crash Twinsanity, Crash and Cortex are forced to work together to stop the Evil Twins, a pair of mutant parrots, from destroying the Wumpa Islands. The gameplay is a departure from the traditional gameplay present in past Crash Bandicoot games, as it is more free-roaming as opposed to the linear nature of the previous games' levels, though Crash can still find Gems hidden throughout the game world. The game's music was performed by the acapella group Spiralmouth. Crash Twinsanity also introduces Nina Cortex, Cortex's niece, who is also playable. |
Crash of the Titans | PlayStation 2, Xbox 360, Wii, Game Boy Advance, PlayStation Portable, Nintendo DS | 2007 | Crash of the Titans is a platformer with beat-em-up elements, in which Crash ventures out to stop Cortex from taking over the Wumpa Islands using an army of powerful mutants known as Titans, and to save Coco, whom Cortex has kidnapped. Many of the characters have received drastic redesigns, notably Aku Aku and Tiny. The game's main mechanic is the ability to 'jack' Titans, enabling Crash to take control of it. Each Titan species has its own unique abilities. Additionally, the game can be played cooperatively, and rather than collecting Wumpa Fruit, Crash collects pieces of a substance known as 'mojo', which grant him new abilities. The game can also be played cooperatively. |
Crash: Mind over Mutant | PlayStation 2, Xbox 360, Wii, PlayStation Portable, Nintendo DS | 2008 | Crash: Mind over Mutant follows the same gameplay style as its direct prequel Crash of the Titans. This time, Cortex reunites with his former ally N. Brio to create a device known as 'NV' that brainwashes any individual that wears it. Coco and Crunch fall victim to Cortex and Brio's mind control, forcing Crash to save them. A new feature added to the game is the ability to store a Titan for later use. Like the Game Boy Advance version of Crash of the Titans, Mind over Mutant on the Nintendo DS is set in 2D instead of 3D. |
Crash Bandicoot: N. Sane Trilogy | PlayStation 4, Xbox One, Microsoft Windows, Nintendo Switch | 2017 (PS4), 2018 (Switch, Windows, Xbox One) | The Crash Bandicoot N. Sane Trilogy is a compilation title featuring remakes of the three PlayStation titles. It was developed by Vicarious Visions. In addition to high-definition graphics and fully redesigned character models and worlds, the soundtrack and voice acting are also remastered and re-recorded. |
Crash Bandicoot 4: It's About Time | PlayStation 4, Xbox One | 2020 | This game takes place after the events of Crash Bandicoot: Warped. In it, Crash and Coco must stop Doctor Neo Cortex in his attempt to conquer a multiverse of dimensions scattered across time and space. |
Spinoffs
Name | Console(s) | Year released | Synopsis |
---|---|---|---|
Crash Bandicoot: The Huge Adventure | Game Boy Advance | 2002 | Titled Crash Bandicoot XS in PAL regions, The Huge Adventure was the first Crash Bandicoot game to be released on a handheld. Developed by Vicarious Visions, it is a side-scrolling platformer with very similar game mechanics and level themes as those found in Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped. At the beginning of the game, Cortex uses his newly developed Planetary Minimizer to shrink Earth to the size of a grapefruit, which forces Crash to gather the Crystals to power a device developed by Coco that will grow it back to normal. |
Crash Bandicoot 2: N-Tranced | Game Boy Advance | 2003 | Crash Bandicoot 2: N-Tranced is the second handheld and 2D Crash Bandicoot game, and the follow-up to The Huge Adventure. Cortex is absent in this game; instead, N. Tropy aids Uka Uka in his plan for world domination. They recruit a new member, N. Trance, a master of hypnotism, as part of a plan to brainwash Crash and his friends to join their side. However, they only manage to capture Coco and Crunch, and Crash must venture out to save them. In addition to pure platforming, the game also features several wakeboarding and Atlasphere levels. Coco and Crunch also become playable in certain levels once they are freed from N. Trance's control. |
Crash Bandicoot Purple: Ripto's Rampage | Game Boy Advance | 2004 | Crash Bandicoot Purple: Ripto's Rampage is a crossover installment with the Spyro series; it was released in tandem with Spyro Orange: The Cortex Conspiracy, which in turn is a Spyro crossover with the Crash Bandicoot series. As the titles imply, Cortex joins forces with Spyro's nemesis, Ripto, and create minions disguised as Spyro, misleading Crash into believing the two protagonists are enemies. Both eventually meet and discover they were tricked by Cortex and Ripto and so team up against them. There are mini-games that Crash must complete along the way to obtain Gems and Crystals. |
Racing games
Name | Console(s) | Year released | Synopsis |
---|---|---|---|
Crash Team Racing | PlayStation | 1999 | Crash Team Racing is a racing game and a spin-off of the Crash Bandicoot trilogy, as well as the last game to be developed by Naughty Dog. The gameplay is very similar to that of the Mario Kart series, as the player races against seven other racers, and can drive through the '?' crates scattered across the track to obtain power-ups and weapons. In the game's Adventure mode, the player must compete against an extraterrestrial named Nitros Oxide, who claims to be the fastest racer in the galaxy, by winning races and gathering Boss Keys. There are a total of fifteen characters in the game (seven of which are unlockable), and over sixteen different race courses. |
Crash Nitro Kart | PlayStation 2, Xbox, GameCube, Game Boy Advance | 2003 | Crash Nitro Kart is a spiritual successor to Crash Team Racing, developed by Vicarious Visions for consoles and the Game Boy Advance. The game features the same gameplay elements found in Crash Team Racing, with an added anti-gravity mechanic that activates in certain parts of the track. The single player campaign revolves around Crash, Cortex and their respective allies competing against the fastest racers in the galaxy in a tournament held by Emperor Velo, who has abducted the main characters from Earth, in order to earn their freedom. While both the console and handheld versions share the same roster of 16 characters and 17 race courses, the latter had its courses redesigned and several elements cut from the game (such as the full-motion cutscenes) to accommodate for the Game Boy Advance's limited hardware capabilities. |
Crash Tag Team Racing | PlayStation 2, Xbox, GameCube | 2005 | Crash Tag Team Racing is the first game in the series to be developed by Radical Entertainment. In it, Crash must help Von Clutch, a theme park owner, in retrieving the Power Gems stolen from him. In order to do so, Crash and his friends must partake in racing matches, which are the primary focus of the game. The main mechanic of racing is 'clashing', which allows the player to fuse with another racer's vehicle and have one control the driving, while the other operates a gun used to shoot down racers. There are up to eight characters and a variety of vehicles from which to choose, each with its own attributes and gun type. Outside of racing, there is also a free-roaming platforming component, in which Crash can explore the theme park to gather coins required to unlock new vehicles. |
Crash Team Racing Nitro-Fueled | Nintendo Switch, PlayStation 4, Xbox One | 2019 | A remastered version of the 1999 PlayStation title, Crash Team Racing. It also features content from the other two Crash Bandicoot racing titles. |
Party games
Name | Console(s) | Year released | Synopsis |
---|---|---|---|
Crash Bash | PlayStation | 2000 | Crash Bash is a party game developed by Eurocom, in which players participate in a variety of four-player minigames. The game's story mode centers around a contest between good (Aku Aku) and evil (Uka Uka) to decide which side is the strongest. The minigames include Ballistix, in which each player pilots a ship to knock iron balls away from their zone; Polar Push, in which players must knock each other off the ice rink while riding on polar bears; Pogo Pandemonium, in which players ride pogos to color squares and earn points; and Crate Crush, in which players must use crates to deplete each other's health to win. There are eight characters in total. |
Crash Boom Bang | Nintendo DS | 2006 | Crash Boom Bang! is a party game developed by the Japanese company Dimps, and the only installment to be developed in Japan. The main gameplay is similar to that of a board game, as it involves players rolling a die to move along the number of spaces shown. The spaces have different effects on the player, such as triggering a minigame, or granting them an item. The Adventure Mode's story centers around the characters competing to obtain the fabled Super Big Power Crystal. |
Mobile games
Name | Console(s) | Year released | Synopsis |
---|---|---|---|
150px Crash Nitro Kart | Mobile phone | 2004 | Crash Nitro Kart is a racing game |
150px Crash Twinsanity | Mobile phone | 2004 | Crash Twinsanity is a platforming game |
150px Crash Bandicoot | Mobile phone | 2005 | Crash Bandicoot is a platforming game |
150px Crash Twinsanity 3D | Mobile phone | 2005 | Crash Twinsanity 3D is a platforming game |
150px Crash Racing | Mobile phone | 2006 | Crash Racing is a racing game |
150px Crash Boom Bang! | Mobile phone | 2007 | Crash Boom Bang! is a party game |
150px Crash of the Titans | Mobile phone | 2007 | Crash of the Titans is a platforming game |
150px Chokkan♪ Crash Bandicoot | DoCoMo SH904i | 2007 | Chokkan♪ Crash Bandicoot is a Japan-exclusive party game published by Vivendi Games Mobile for the DoCoMo SH904i. |
150px Crash Nitro Kart 2 | Mobile phone | 2008 | Crash Nitro Kart 2 is a racing game |
Crash Bandicoot Nitro Kart 3D | N-Gage, iOS, Zeebo | 2008 | Crash Bandicoot Nitro Kart 3D is a racing game |
Crash Bandicoot: Mutant Island | Blackberry | 2009 | Crash Bandicoot: Mutant Island is a platform game |
Crash Bandicoot Nitro Kart 2 | iOS | 2010 | Crash Bandicoot Nitro Kart 2 is a racing game |
CrashMoji | iOS, Android | 2017 | CrashMoji is an emoji application for iOS and Android devices. |
Crash Bandicoot Mobile | Android | 2020 | Crash Bandicoot Mobile is an auto running platformer for Android devices. |
References
- ↑PlayStation. (December 23, 2014). Naughty Dog Full Length 30th Anniversary Video. YouTube. Retrieved March 20, 2017.
Crash Bandicoot franchise | ||
---|---|---|
Main games | Crash Bandicoot (1996) • Crash Bandicoot 2: Cortex Strikes Back (1997) • Crash Bandicoot: Warped (1998) • Crash Bandicoot: The Wrath of Cortex (2001) • Crash Twinsanity (2004) • Crash of the Titans (2007) • Crash: Mind Over Mutant (2008) • Crash Bandicoot N. Sane Trilogy (2017) • Crash Bandicoot 4: It's About Time (2020) | |
Racing games | Crash Team Racing (1999) • Crash Nitro Kart (2003) • Crash Tag Team Racing (2005) • Crash Team Racing Nitro-Fueled (2019) | |
Party games | Crash Bash (2000) • Crash Boom Bang! (2006) | |
Handheld games | Crash Bandicoot (99x Games) (1998) • Crash Bandicoot (Tiger Premiere Games) (1998) • Crash Bandicoot: The Huge Adventure (2002) • Crash Bandicoot 2: N-Tranced (2003) • Crash Nitro Kart (2003) • Crash Bandicoot Purple: Ripto's Rampage (2004) | |
Mobile games | Crash Twinsanity (mobile) (2004) • Crash Bandicoot (mobile) (2005) • Crash Twinsanity 3D (2005) • Crash Racing (2006) • Crash Boom Bang! (mobile) (2007) • Crash of the Titans (mobile) (2007) • Chokkan♪ Crash Bandicoot (2007) • Crash Nitro Kart 2 (2008) • Crash Bandicoot Nitro Kart 3D (2008) • Crash Bandicoot: Mutant Island (2009) • Crash Bandicoot Nitro Kart 2 (2010) • CrashMoji (2017) • Crash Bandicoot: On The Run! (2020) | |
Miscellaneous games | Uncharted 4: A Thief's End (2016) • Skylanders: Imaginators (2016) | |
Canceled games | Crash Bandicoot Worlds • Crash Bandicoot: Evolution • Bandicoot Brats • Crash Twinsanity 2 • Cortex Chaos • Crush Bandicoot • Crash Online • Crash Landed • Crash Team Racing (2010) • Crash Bandicoot for PlayStation 4 |
It’s been several years since we’ve seen Crash Bandicoot in action, with his final games releasing back in 2008, with Mind Over Mutant on consoles and a few titles for mobile, including a pair of Nitro Kart games. But if there’s one thing we’ve learned in the video game industry, it’s that you can’t keep a good gaming mascot down.
Tomorrow, Activision will release Crash Bandicoot N. Sane Trilogy for the PlayStation 4, taking three of Crash’s greatest adventures and remastering them for a whole new plethora of fans to enjoy. The collection features the original Crash game from the PlayStation 1 era, along with its two-follow-ups, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot 3: Warped!, both of which have seen strong success on the platform.
Crash games have been a mixed bunch since then, with a number of developers taking over for the original team at Naughty Dog, who obviously moved on to bigger and better games like the Uncharted series and The Last of Us and its respective sequel. But that doesn’t mean they were all average, as a few titles managed to stand out.
So join us now as we look back at the greatest gaming accomplishments in Crash Bandicoot’s career, while we wait (patiently) to get our game on with N. Sane Trilogy!
Crash Bandicoot (1996)
Of course, there’s the game that started it all, and Crash Bandicoot couldn’t have come at a better time for Sony. In the wake of the Nintendo 64 and the seemingly unstoppable Super Mario 64, Naughty Dog cranked out a fun (albeit simply made) 3D adventure, where Crash would hop on foes and use a spin attack to get through piles of crates, occasionally snagging a tiki mask for invincibility – and having to run away from objects like boulders. The game turned out to be a smash success, mainly based on Sony’s advertising model for it, which was based around a dude in a Crash Bandicoot costume mocking Nintendo and company right outside their headquarters. (You can see that commercial above.)
prevnextCrash Bandicoot 2: Cortex Strikes Back (1997)
Why mess up a good thing if it works? That’s what Naughty Dog was probably thinking when it made the second Crash Bandicoot game, featuring a better range of level design and more bonus levels to track down, as well as tighter gameplay to assure less mistakes within the game. Although the game wasn’t a “leaps and bounds” sort of sequel, it was still more than good enough to please and the masses, and became another bestseller for Sony and company. Oh, and fun fact – did you know that veteran actor Clancy Brown (Sleepy Hollow, Warcraft) voiced the villain Dr. Neo Cortex? Well, now you do!
prevnextCrash Bandicoot: Warped! (1998)
As with the first game, Naughty Dog had a good idea of what worked with Crash Bandicoot, so it implemented a lot of it with Warped!, its third and final platforming adventure for the PlayStation. But it added some fresh new elements, including time travel via the Time-Twisting Machine (better than Flux Capacitor? Nah.) and motorcycle racing stages, where you could jump over ramps while cruising along with Crash in a leather jacket. Some people consider this the best game in the series, and that may be open for argument, but we sure enjoyed the hell out of it. I mean, Crash as a biker. C’mon!
prevnextCrash Team Racing (1999)
Following the release of three platforming adventures, Naughty Dog decided to do something new with its hero – a kart racing game. But it wasn’t looking to make just another Mario Kart knock-off. Instead, it dug deep and found gameplay mechanics that related greatly to Crash’s universe, along with original course design that stood out over other mimicking releases at the time. As a result, Crash Team Racing (or CTR for short) was just as well received – if not better received – than the platforming adventures. Now we just need it added to Crash Bandicoot N-Sane Trilogy as add-on DLC. Because, you know, reasons.
Years later, two more Crash racing games followed – Crash Nitro Kart and Crash Tag Team Racing from Sierra – but they didn’t quite measure up to CTR.
prevnextCrash Bandicoot Knock Off Slot Machine Machines
Crash Bash (2000)
This party game marked the first time that a Crash game wasn’t developed by Naughty Dog, and it was fairly easy to notice. The game relies on a series of mini-games, crafted by the team at Eurocom Entertainment Software and Cerny Games, and it makes for an ideally good time amongst friends, especially if you’ve got a few with their own controllers. Sure, the game’s not as high in quality as other releases in the series, but it’s a fairly suitable party game, and it definitely keeps the tone of the Crash franchise. One other game, Crash Boom Bang!, followed for the Nintendo DS in 2006, but it didn’t fare nearly as well.
prevnextCrash Bandicoot: The Wrath of Cortex (2001)
The Wrath of Cortex marked a tremendous turning point for Crash, as it would mark the first time that the Bandicoot would be appearing on other platforms besides Sony ones. The game arrived in 2002 for Xbox and Nintendo GameCube, following a year exclusivity on the PlayStation 2, and was developed by the team at Travellers Tales (who are working on several games at the moment, including Lego Marvel Super Heroes 2). The game wasn’t too bad at all, with enhanced visuals and the fun gameplay factors we’ve come to expect from the Crash series. Still, it was all too easy to tell that the Naughty Dog touch was slightly missing…but that didn’t stop the game from being a best-seller.
prevnextCrash Bandicoot Knock Off Slot Machines
Crash: Mind Over Mutant (2008)
Crash Bandicoot Logo
Following the release of a pair of rather uninspired (but still enjoyable) games – Twinsanity and Crash of the Titans – Sierra Entertainment concluded its run with the franchise with the release of Crash Bandicoot: Mind Over Mutant for various platforms. It carried over a lot of elements from the previously released Titans, including the ability to subdue and control giant monsters in the game, as well as explore huge open-world-based levels, with plenty of hidden surprises. The gameplay had changed quite a bit around this time – Crash now had punching moves to knock out opponents alongside his spin attack – but it was still moderately fun.
/online-games-slots-machine.html. In fact, both Crash of the Titans and Mind Over Mutant for Xbox 360 are fetching a good amount of money on eBay, in case you feel like hunting down copies.
Crash Bandicoot Knock Off Slot Machine Brian Christopher
prevnextBONUS: Skylanders Imaginators (2016)
Last year’s E3 was a great show for Sony, as it not only showcased new games like God of War and Spider-Man, but it also confirmed the news that Crash Bandicoot fans were waiting years to hear – he was coming back! At that time, N. Sane Trilogy was announced, along with a special Crash Bandicoot pack coming to the next Skylanders game, Imaginators.
0commentsWhile the newest Skylanders game wasn’t quite as successful as previous entries, Crash – alongside a playable Dr. Neo Cortex – still brought smiles to plenty of faces, and fans were thrilled that Activision remembered him. Hopefully, it won’t be several years before we see him in action in a game again.
Crash Bandicoot N. Sane Trilogy releases tomorrow for PlayStation 4.